Die of Death abilities tier list

Die of Death Abilities Tier List

Die of Death abilities tier list: best Deck skills, Loveshot CarePad notes, and S–C bands for all 13 abilities. Verified July 2026. Tips verified July 2026.

CarePad, Dash, Loveshot, Revolver, and all thirteen civilian abilities in S–D bands.

Die of Death abilities tier list — best Deck skills

Community Die of Death abilities tier list ranks all 13 civilian skills and named synergies after Fashionably Late (July 18, 2026). Rankings follow post-patch community tier discussions — Killer matchup and map vote still move ranks.

Searchers ask best abilities die of death — tables use Tier column badges (S through D). Dash and Cloak stay high; Punch is C-tier (25 dmg, 3s stun, 40s CD); solo BonusPad fell while CarePad synergy stays S. Ranks shift in special gamemodes.

Pair band picks with entity guides — Taunt, Revolver, Loveshot — when you need kit detail beyond tier placement.

S tier abilities

Top band — draft when offered unless mode hard counters.

TierAbility / synergyNote
SCaretakerCaretaker#1 group heal — −25 HP tradeoff
SCarePad (Caretaker + BonusPad)Pad groups allies for cone heals
SCloakCloakSelf LMS survival — invisibility wind-up
SDashDashTop mobility — strong in most matchups
SLoveshotLoveshot (Revolver + Taunt)Multi-shot + ~7 HP heal pulses

A tier abilities

Strong picks — many rounds win with one A plus synergy partner.

TierAbility / synergyNote
ATauntTauntPost-rework ragdoll peel — Loveshot half
ABlockBlockBlock stance — matchup dependent
AAdrenalineAdrenalineFashionably Late buffs + afterimage ally speed
ARevolverRevolverInfinite range stun — reload vulnerability
ASweetTooth (Pie + Hotdog)~30 HP burst · −7 max HP

B tier abilities

Situational — map or skill dependent.

Banana Peel is the classic B-tier skill that becomes A-tier on Temple / The HQ chokes and C-tier on open Baseplate pre-flood. Bugle and Pie sit here provisionally after Fashionably Late until ranked lobbies stabilize.

TierAbilityNote
BBanana PeelBanana PeelTop B on chokes — average C elsewhere
BHotdogHotdogSelf heal + max HP stack
BPiePieSweetTooth enabler
BBugleBugleSolo buff — better than Noisemaker
BBonusPadBonusPadSolo pad fallen post-rework — breakable

C tier abilities

Usable but outclassed — clutch players still win.

TierAbilityNote
CPunchPunch25 dmg · 3s stun · 0.75s wind-up · 40s CD

Punch transcript stats

Punch — community showcase C-tier: 25 damage, 3 second stun, 0.75s wind-up, 40s cooldown. Strong hitbox discipline in corners; bad mid-chase vs Killdroid range.

D tier abilities

Noisemaker replaces Bugle when Taunt shares the Deck — ranked last in community lists: long channel, allies rarely benefit, you don't receive DR unlike solo Bugle.

TierAbility / synergyNote
DNoisemaker (Bugle + Taunt)Seven mini-games · weak DR · self excluded

How this abilities tier list is built

We merge post–Fashionably Late creator rankings — not official Roblox stats. Gunslinger forces Punch + Revolver only; tables assume Default gamemodes unless noted.

SynergyComboTier
CarePadCaretaker + BonusPadS
LoveshotRevolver + TauntS
SweetToothPie + HotdogA
  • Do01Force synergies when both skills share a Deck row
  • Do02Banana Peel on Temple/HQ — skip open Baseplate
  • Do03Vs Killdroid: Revolver > Punch
  • Do04Skip Noisemaker in ranked pubs
  • Do05Re-read after updates

Dash and Cloak — why both S

Dash tops many lists for zero-stamina escape frequency. Cloak wins selfish LMS even if team value is lower — both stay S with different roles.

BonusPad solo vs CarePad

Fashionably Late made pads breakable — solo BonusPad dropped to B. CarePad synergy stays S because grouping allies for Caretaker cone heals matters more than raw pad HP/s.

Taunt rework uplift

Pre-rework Taunt sat D in older videos (invuln gimmick). Post-rework ragdoll + **Loveshot synergy lifts Taunt to A** on current lists.

Abilities tier list × gamemode

Gunslinger ignores half this table — only Punch and Revolver draft, double damage, Locked instead of stuns. One Bounce juggernaut wants Dash or solo Revolver. Double Trouble rewards spread roles: one CarePad, one Loveshot, two mobility — not four healers in one corner.

GamemodeTop picksSkip
DefaultCarePad · Loveshot · Dash/CloakNoisemaker rows
GunslingerRevolver aim · Punch cornersCaretaker · CarePad
One BounceDash juggernautCarePad stack
Evil ScaryDash · Cloak comfortLong channels

Killer-specific civilian tiers

Vs Pursuer / Harken melee: Taunt, Punch, Revolver climb. Vs Killdroid range: Cloak and Dash climb; Punch stays C. Vs Artful traps: Banana Peel B on choke maps.

Fashionably Late shifts

Bugle and Pie are B-tier provisional — revisit after meta settles on updates. Adrenaline buffs moved it to A-tier in July 2026 lists. Older rankings that placed Taunt in D used pre-rework invuln — ignore for current Default Draft.

Deck RNG reality

You only control one of three Deck offers — tier list ranks skill ceiling, not guaranteed draft. When all three rows look weak, pick the highest band skill available (usually Dash, Revolver, or a synergy half) and play map terrain on maps instead of forcing meme picks.

Die of Death abilities tier list FAQ

Best ability in Die of Death?

Caretaker / CarePad for team; Dash / Cloak for solo — top die of death abilities tier list bands.

Why Punch C-tier?

25 dmg / 3s stun / 40s CD but whiff punishes and small hitbox.

Is Noisemaker good?

D-tier — avoid Bugle + Taunt row.

Does Gunslinger change the tier list?

Yes — only Punch and Revolver draft with double damage. Full table assumes Default gamemodes.

Related pages

Matched by build plan, shared topics, and guide progression — not random related links.

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