How much does Artful cost in Die of Death?
700 Points in the Killer shop — see how to unlock killers for farm routes.

Artful Die of Death guide: 700 Points S-tier trapper, Implement walls, Copywrite music boxes, Repurpose routes, and Gunslinger counters. Verified July 2026.
700 Points S-tier trapper — Implement walls, Copywrite boxes, and Repurpose routes.
Artful Die of Death is the 700 Points S-tier trapper — low sprint stamina, high mind-game ceiling, and the Killer most searched after Pursuer. You win by herding Civilians into Implement walls and Copywrite music boxes, then confirming with Repurpose — not by outrunning Dash Decks in open field.
Searchers landing on artful die of death want unlock cost, ability breakdown, map setup routes, and why he ranks S-tier on the killers tier list. This page covers all four skills, 680 HP tradeoffs, and Fashionably Late balance notes (July 18, 2026).
Compare the roster on the killers hub, farm 700 Points via how to unlock killers, and read Evilness if you queue him every other round.

Artful costs 700 Points — mid-roster pricing after Badware (500) and before Harken (880). Most players master free Pursuer first, then save for Artful when they want S-tier zoning instead of pure chase.
Full roster unlock totals 3080 Points with no Robux required for the Killer itself. Skins may cost Robux separately — verify in the live shop after patches.
Artful Die of Death trades mobility for trap uptime — you cannot win normal sprint chases, but you control territory better than any other Killer when setups complete.
| Stat | Value | Note |
|---|---|---|
| Cost | 700 Points | First S-tier trap pick for many accounts |
| Health | 680 | Fine in Default — fragile in Gunslinger |
| Stamina | 90 | Lowest practical chase pool — do not hard chase |
| Tier | S | Community trapper / zoner band |
| Trap cap | 4 music boxes + walls | Reposition with Repurpose |
Artful Die of Death uses four fixed actives. Fashionably Late kept the performer fantasy: strong Swing, Implement walls, indestructible Copywrite music boxes, and Repurpose to recycle traps across the map.
| Skill | Slot | Role | Key detail |
|---|---|---|---|
| Swing | M1 | 25 damage hit | Brief self speed then slowdown — still strong chip |
| Implement | Q | Deploy wall | 75 HP + 10 per living Civilian · blocks paths |
| Copywrite | E | Music box | Up to 4 · slow + highlight · indestructible |
| Repurpose | R | Relocate traps | Moves boxes/walls · puppet confirm · vulnerable cast |
Swing deals 25 damage on M1 — higher per-hit than many Killers, with a short self speed bump then slowdown. Use it inside your zone, not during cross-map sprints.
Implement places a solid wall Civilians cannot walk through. Base 75 HP, plus +10 HP per living Civilian in the round. Survivors can shoot or punch walls down; passing through yourself costs 5 HP to the wall — route carefully. Pair walls with narrow map paths to force routes into music boxes.
Copywrite drops an indestructible music box (up to four active). Civilians touching the aura are slowed and highlighted for you — core zoning tool. Stack boxes on the side of the map you are actively pressuring; idle boxes on the far side should be Repurposed, not forgotten.
Music boxes win rounds by keeping survivors inside your side — combine with Implement to create kill lanes. Banana Peel and Dash still work — expect jukes, not raw speed losses.
Repurpose pulls unused Copywrite boxes and low-HP Implement walls to your current arena — essential on split maps like The HQ or wide Baseplate. The cast plays a puppet animation; hide before casting and watch for Revolver shots that destroy the puppet and stun you.
Confirm kills by cornering with wall + box, then Repurpose to close exit routes. Repurpose boxes from dead sides of the map toward the living cluster — otherwise you lose to attrition while chasing with 90 stamina.
Artful Die of Death wins when every survivor fights inside your trap side — not when you marathon chase like Pursuer. Herd, slow, chip with Swing, then confirm.
Open by identifying the side Civilians want — generators, loops, or objective lanes. Place Copywrite boxes on that side, Implement walls at exits, and push survivors inward with presence, not sprint. Repurpose far boxes toward the fight every minute.
If the lobby splits across Baseplate bridges, abandon the empty side — dragging four music boxes to one choke wins more than guarding two halves poorly. Read beginner guide map callouts with your squad if voice comms are available.
Never channel Implement or Repurpose in Punch range — cancels waste precious setup time. In Gunslinger, finish Repurpose behind cover; exposed puppet casts die to one shot.
Harken-style noise does not apply — your weakness is raw gun damage and coordinated wall breaking. Prioritize Caretaker and pad builders when they enter your box cluster.
Artful Die of Death strength scales with choke density and suffers on split arenas.
| Map / mode | Rating | Why |
|---|---|---|
| Teapot Paradise | A | Tight lanes — boxes cover loops |
| Grandma's Backyard / Temple | A | Church & bridge chokes |
| The HQ | B | Repurpose required — split floors |
| Baseplate | C | Wide splits — constant Repurpose |
| Gunslinger | C | 680 HP vs stacked guns — play passive |
| Double Trouble | B | Partner rushdown while you zone |
Revolver breaks walls and punishes Repurpose. Block stops tunnel Swing chains. Coordinated teams assign one saboteur to shoot Implement while others loop — kill the saboteur inside your box aura first.
After Fashionably Late, Augury Exhibition and other exhibition layouts favor trap density — test box placement in Default before Evil Scary intensity.
Answers for artful die of death and trap setup searches.
700 Points in the Killer shop — see how to unlock killers for farm routes.
Swing, Implement (wall), Copywrite (music box), and Repurpose (relocate traps). Table above has caps and HP values.
Community killers tier list bands rate Artful S-tier as trapper/zoner — skill floor is higher than free Pursuer.
90 stamina — you trap and slow with Copywrite, not sprint. Repurpose moves tools to the fight instead of running to survivors.
Matched by build plan, shared topics, and guide progression — not random related links.